9/11/2023 0 Comments Zelda oot rom 1.0 trainer for pic![]() It's mostly the HUD that looks different. Both have different results, while still being in 16:9. There's a built-in protection in each code that prevents codes from activating for the wrong game. You can safely enable codes for either game. I am not checking the forums that regularly anymore since I tend to be more active at my Discord channel.Īs for the codes you can enable. I'm setting this up and never used dolphin before and I'm trying to verify I did things correctly before I start playing. (06-30-2020, 03:29 AM)argus74 Wrote: Amazing work, thanks so much for this. Is this right? Anything else I should be enabling? Thanks! Majora's Mask > Bomber's Notebook Fix (Not sure what this is. ![]() Majora's Mask > Lag Fix (Not sure what this is. Majora's Mask > 16:9 Aspect Ratio + Extended Draw Distance (Not sure if I need both?) Majora's Mask > 16:9 Aspect Ratio Fix + Extended Draw Distance Ocarina of Time > Lag Fix (Not sure what this is. Ocarina of Time > 16:9 Aspect Ratio + Extended Draw Distance + Hires (Not sure if I need both?) Ocarina of Time > 16:9 Aspect Ratio Fix + Extended Draw Distance + Hires I put PZLE01.ini in my dolphin folder then enabled the following AR codes/gecko codes: ![]()
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